Eight simple rules for designing multithreaded applications
Multithreaded programming is often a challenge for developers. Poorly designed multithreaded applications can be difficult to reason about and are susceptible to errors and race conditions.
Designing multithreaded code is hard. This is not because the principles are complex but because the easiest way to write correct multithreaded code is often to make it complicated.
To help alleviate some of these common issues, O’Reilly has shared eight simple rules for designing multithreaded applications. These eight rules will help you to simplify your design and make it more robust: https://bit.ly/34WJ0WW